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Fallout 4 stalker mod
Fallout 4 stalker mod







fallout 4 stalker mod

> Protect innocent neutral actors from stalker attacks > Enable Stalker attacks in settlements & interiors > Min & max real time spawn interval minutes

fallout 4 stalker mod

> Hostile difficulty level indexed to player level Install this mod at any point in any game and the player is automatically given an  in MISC inventory after Vault 111 exit. The mod starts with settings disabled, so you must actively enable them to bring the fear: With this mod THE HOSTILES HUNT AND ENGAGE YOU. If you do not enjoy anxiety then enable hostile map markers for comfort and assurance, but lets be super clear that if you want a predictable player never dies RPG storybook experience, don’t use this UNCERTAINTY, FEAR and EXCITEMENT combat mod. TO BE CLEAR Fallout 4 is mostly a passive world in which you wander around to find hostiles and initiate engagements. Configurable notifications let you know stalkers are active if you do start any of those activities. This avoids the inconvenience of being attacked when you are building, in dialogue, sleeping, or already in combat. SKK Combat Stalkers spawns small groups of hostiles at totally random points with no fixed locations around you, configurable lockouts for settlements and interiors. Messing with game setting respawn timers is tedious, as are spawning mod induced CTDs. Wandering the wasteland for an hour without any action from the same old encounter zones or cleared areas is rather dull.









Fallout 4 stalker mod